Sign in or 

|
cr0m |
savage worlds conversion
May 21 2008, 10:31 PM EDT
I gave him high Agility, Vigor, Fighting, Shooting and decent Stealth per your original concept of a sneaky, tough fighter. Humans get a free Edge, so I gave him Two-Fisted, although I don't know if that's what you want or if it was a side effect of him being a Ranger in D&D-land. There are a couple of Professional Edges you might like: Thief or Woodsman. They have a few pre-reqs, but might be what you want. You can find them in SW: Explorer's Edition.You can also take some Hindrances to beef him up with extra skills, attributes or another Edge. Some Hindrances have mechanical effects, but all of them let you earn Bennies, like Traits in Burning Wheel. Do you find this valuable?
Keyword tags:
pc
|
|
cr0m |
1. RE: savage worlds conversion
May 22 2008, 1:11 PM EDT
I updated his skills. I'd spent too many points.
Do you find this valuable?
|
|
johnstone. |
2. RE: savage worlds conversion
May 23 2008, 6:29 PM EDT
Yeah, I'll want First Strike as my human edge. The high Strength is also a relic of DnD. I worked out a rough idea of what I wanted earlier, but I only have the older SW rules. I'll bring a rough outline to the game.
Do you find this valuable?
|
|
cr0m |
3. RE: savage worlds conversion
May 23 2008, 6:37 PM EDT
Which version do you have? I put a link on the character creation page to a list of changes in the Explorer's Edition. They're pretty minor. I say go ahead and make your edits and we'll fix anything weird eventually...
Do you find this valuable?
|
|
cr0m |
4. RE: savage worlds conversion
May 28 2008, 1:24 PM EDT
He looks good, but that low Vigor/Toughness is going to hurt. Thanks for putting him up.
Do you find this valuable?
|